Ah, finally done. This has taken me over a week to complete and I've easily poured about 30+ hours on it.
EDIT: I feel like a total dunce. I forgot a layer in the final flattening of the image. See those rocks that bring the image together? The layer they were on was off. Oh, well it's fixed now.
It was originally a piece of concept work for a short-ish comic project that I'll eventually be working on called Outcast. It was concept work, it now is a full blown picture. Sadly, I'm not sure exactly how much the finished Outcast project will look like the current work. A lot of this design will eventually be null.
Anyway, I'm still quite pleased with this picture. It has also been dubbed 'The Work of the Indecisive Lighting', because I still don't know where the sun is.
There's a lot of detail that's lost in the preview, so you could download, but be forewarned: It's 450px and 11x10 in size. It's big.
Here's the link to another version of this with detail shots on the side: Link
Don't forget to tell me what you think of it.
EDIT: I can't believe I forgot to credit the stocks, refs, and tutorials I used to make this!
Link : A lovely piece of stock by that I used additional texture for the pants.
Link : More lovely texture, this one by that I used for the metal greaves to give them that worn look.
Link : A brush set for sand, dirt, and gravel that I sort of used for the background, but ended up using for a bit of blending. By .
Link : This is my main ref for the background, which I also used a little bit for texturing. I love this, really. By .
Link : A very, very helpful leather texturing tutorial that was crucial to all that leather texture on the picture. Made by , who also has a wonderful link to a site full of leather stock in the artist's comments.
I quite like the detail work you did...especially the textures on the dragon's scales, the rough texture of some of the cloth, and the sand blowing under the horse's hooves. The planes of his face also seem well-done. His eyes appear slightly high on his head, but that's going by human porportions. For all I know that may be normal for his species, just like the length of his ears and the color of his skin.
As for proper concrit... The 'sparkle' brush on the dragon's head appears a little overused and is distracting and a little off-putting. And the sheath for his sword appears a little too 'fat'...like it was stuffed with vegetables rather than a flat blade. Lastly, the composition...I'm not certain what to say about it. Somehow it just falls flat, but I'm not entirely certain how. Perhaps it's because it just seems so...linear. Yep. That's it. It's too linear. The human-like figure near the left edge catches the viewer's eye first. Then the viewer will follow his line-of-sight and see the wing of the flying dragon, follow that down the tail, and find the dragon's face. The slant of the dragon's face brings you down to the horse, who is also slanted and galloping toward the right-bottom of the page, so you follow that new slanted line... And fall right off the edge. You want the viewer's eye to be led in circles and triangles around the image, from one point to another and another without falling off. It's sort of like setting up a connect-the-dots for someone, only without using numbers to keep them firmly on the page.
Yeah, this isn't the my best work composition-wise. Originally this was a terrible sketch done at three a.m. in the morning during a convention, so I never really did expect much of it. But thanks for pointing out the composition problem...maybe I'll fix it...it definitely is missing something at the bottom.
Much of what's in here was stuck in here with absolutely no planning whatsoever halfway through the painting. The guy in the sketch is actually standing incredibly static and...sort of dead-like.
Oh, yes that sword sheath. Now that you point it out, it is too circular. Oh well.
As for the dragon, I at first needed something for the scales because the spectral dragon head was at a higher level of opacity and the background dragon was getting lost in all the red. It was just one of those little things that never got changed.
His proportions are off by human standards most certainly. His whole race are a bunch of 7 foot tall, angular blue skinned elves with a sneering complex. Their skulls are very oddly shaped...
I take the critique to heart and shall most likely fix it. Probably tomorrow. I'm not sure what I'm going to do to smooth the composition into a more circular pattern though... Any suggestions?
And thanks for all the complements. They make me very happy.
The one thing I can think of that might cause the least amount of change and upheaval would be to add something in (though I have no idea what it would be). It would have to be something that could curve through that bottom right corner, sort of leading vaguely from before the point where the horse runs off the page down to the point where your main guy is standing. Perhaps a small series of items would work better at that point than one large one... Once again, though, I'm not sure what that would be. Most of your picture seems largely symbolic, whether you intended it to or not, so I suppose your decision would be best. I would refrain from using one long snake, though. The difference in distance would be too much for that to look realistic.
...um, a stream of locusts?
It's either that or find a way to change the direction that horse is facing, and I, personally, wouldn't want to mess with something that complicated so late in the picture.
I'm glad the compliments made you happy. Oh, and I forgot to add something on my original comment: don't be too upset about the unknown lightsource. That much sand is bound to reflect at least a little bit of light, so it could easily be fairly diffused.
Oh dear...I just realized. I knew this looked a little off and I thought I had addressed the whole circular thing in the original working sketch. I'm missing a layer. I feel like a total dunce. That layer brought the background more into the middle ground in a circular pattern using rocks in the sand. I can't believe I forgot it. >.<
I'm not upset about the lightsource, I actually find it kind of funny that I can't find the sun.
There, I opened the file and moved the missing layer. Things are more circular now.
I reached the target
I'd been waiting for
for some time now:
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`anmari has been spreading her infectious positivity throughout our community for over 6 years. Throughout this time Ana has been at the core of all things devious, passionately developing an eclectic gallery, helping organise devmeets, participating in chat events and also recently completed dedicating her time as a Community Volunteer. We are absolutely delighted to bestow the Deviousness Award for May 2013 to `anmari, congratulations! Read More