Oh, yeah. Mirrodin. It was alright, but made every deck exactly the same. Now, to my utmost horror, they didn't leave well enough alone and brought Mirrodin back. Half the cards are a repackage of the original set, and about half of the remaining ones are related to Phryxia (since Phyrexia suddenly invaded and wiped out most of Mirrodin). Mirrodin is a pain to do booster pack deck creation competitions with. Everyone ends up with the exact same deck: heavy artifacts. It's quite dull.
The cards are pretty. To be honest, one of the reasons I'm the artist I am today would be because of the illustrations on the cards (it was my dream when I was--what, 8?--to illustrate Magic cards). It's not too hard to learn! It's mostly just drawing cards, dealing damage, avoiding damage, and doing math (it's the math part I get stuck on).
The cards are very pretty. The only cards I collected were pokemon cards (because I got a binder full of them for a dollar or something) and there was an original Japanese one and it was so pretty and holographic. Ever since I made cards. Just really bad never-will-see-the-light-of-day on plain paper cards but if I ever can I want to make real ones.
I kinda sorta get how to play, but... it's so intimidating. Or should I say the interface gets me. I would feel like such a newbie (not that I'm not) having to write the details of everything on a little notepad to keep track instead of seeing it on screen. Technology. It has stunted my card playing skills.